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20 Audio Reviews

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Menacing

The collection of distorted roars, incomprehensible noises, and angry strings you used in the intro all work together brilliantlly to give listeners a free trip to lands of dark fantasy. Could use a little touch-up on the mixing side of things-- there's a couple of sounds that seem to cut out a little suddenly. That, and the middle (around 1:30-1:38) also loses a little of the looming presence the beginning and end work so hard to create. I'd suggest keeping something in that little section so that it doesn't feel quite so separate from everything else.

Dubstep with video-game beep lead.

I don't know much about Dubstep, but it seems that you've nailed some of those gritty bass sounds and have the beatstyle down. I'd suggest changing out the higher beep sound you used for something a little less piercing, though-- it gets a little painful after just a couple seconds. You also might want to experiment with adding a little more complexity to your percussion.

daftgamer2 responds:

Thanks for the info. This is only an attempt at dubstep because like you I don't listen to dubstep, I'm more of a house person. I made this after I heard one song from the genre and I was upset over something. I'll try to lower the high frequencies and this version is a little faster from the original, 20 bpm higher, and had to put in a rushed ending.

Nice.

Some of the sounds you have in this piece are incrdible! They get a little weak at points, but the overall mood hides that pretty well. Ace job.

Pretty neat.

--The intro sounds are pretty neat, but they go on for too long by themselves. Try to mix it up with some subtle changes.
--The building menace of the later intro is pretty sweet, but the fakeness of the lead sound threw me off. Try to make something a little more realistic in later versions, m'kay? I like the concept, but the sound's missing the target. If you're using a real guitar and did something to make it sound like that, it would be a good idea to change it in later drafts.
--When everything comes together, it sounds fantastic! Try a little mix-fixing, though, as the high registers are a little to loud.
--When you switch from the main melody to that noise part, the drums are a little too loud--once again, some mixing would be a good idea.
--Those drums go on for too long, too.
--I like the big finish that comes back to the beginning, although it gets a little messy at points.

Nice work!

GamingLegend7 responds:

Wow, thanks for all the suggestions. I'll be sure to work on it.
Thanks again.

Yeah!

Love the ending!

Nice loop...

This has a really great ambient feel to it, and I could really imagine it being the background of something during an emotional point.

One note: you might want to make the harp-type sound fade out at the end. It sounded kind of funny as is.

thatguy669606 responds:

thanks that would probably sound cool

Some advice...

It seems that the biggest problem with this song is the bass that you used as a lead instrument.

1. It's too muddled-- the notes don't come accross very clearly.
2. It has no hooks-- the patterns that it plays aren't catchy, and feel too random.

It might be a good idea to add more bass tones to your drums in there, too. It sounds kind of washed out.

Good luck!

Good one...

Love the rhythm, but it seemed to get a little off with the arpish sound that came in at about 0:50...

The part that comes in at about 2:16 is AMAZING!

PowerUpload responds:

Yeah i had some problems with that, anyways thanks for telling me :-)

Review...

I like the intro, and that little bit of guitar, but you really didn't do enough with them.

Well...

This song is complex enough at the beginning, but you need to insert other instruments than the same basses over and over and over again.

I clicked at several different places on the tracker bar, and ended up with 5-6 places that sounded exactly the same. You've got note complexity-- now try for variation.

Male

Joined on 5/2/08

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